Version 1.4 Patch 1
TileEditor++ » Devlog
Version 1.4 Patch 1 released on my Patreon, it'll become public at 3 August.
Fixes
- Maps with RLE wasn't loading the tiles because algorithm exist but never run.
- Header files were broken because they don't use brackets, also didn't have semi-colon at end, now it's fixed.
- In header files, the encoding is now a string variable (it was a comment previously)
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TileEditor++
Create ready to use tile-maps for you C(++) projects.
More posts
- Version 1.41 day ago
- Version 1.313 days ago
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